Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
12198
?
17343
?
15098
?
15022
?
17654
?
41985
?
8448
?
28283
?
24547
?
9077
Total damage to objectives
4991
4985
1193
1890
2352
22156
60069
235
30224
6524
Total damage to buildings
4991
0
0
1890
1188
9571
1864
235
11211
2097
Total damage shielded
0
0
0
0
0
0
0
0
0
2019
Total heals on teammates
0
0
0
0
0
0
0
0
0
8343

Abilities usage

in numbers

Arcanopulse (Q)

124xpressed

Eye of Destruction (W)

66xpressed

Shocking Orb (E)

37xpressed

Rite of the Arcane (R)

46xpressed

?

Xerath

Toughest Matchups

These champions counter Aatrox
?
Vex
57.5%
193 Matches
?
Akali
54.1%
172 Matches
?
Fizz
53.5%
198 Matches
?
Vladimir
52.9%
172 Matches
?
Malzahar
52.8%
362 Matches
?
Ahri
50.8%
498 Matches
?
Sylas
50.4%
260 Matches
?
Lux
50.2%
488 Matches
?
Zed
49.8%
271 Matches
?
Yasuo
49.7%
370 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
51.6% WR(8092 Matches)
?
?
50.4% WR(5801 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Xerath
?
Viktor
3.25KDA4.50
0.37%Kill Participation0.47%
10Vision Score18
28,283Damage Dealt15,098
52Max CS Advantage2
93CS in First 10 Minutes73

Minions have varying gold values depending on their type, and the CS gap results in an approximate 384 gold in your favor.

You could use this early advantage to purchase items like:

?
?
?
3Max Level Lead1
Blue47,446G
Difference+10,532G
Red57,978G
?
7,719G
?
12,848G
?
9,534G
?
9,397G
?
7,948G
8,962G
2,557G
1,725G
2,709G
307G
16,681G
?
10,291G
?
11,259G
?
12,106G
?
7,641G
?